/* ============================================================================ xoblite -> an alternative shell based on Blackbox for Windows Copyright © 2002-2005 Karl-Henrik Henriksson [qwilk] Copyright © 2001-2004 The Blackbox for Windows Development Team http://xoblite.net/ - #bb4win on irc.freenode.net ============================================================================ Blackbox for Windows is free software, released under the GNU General Public License (GPL version 2 or later), with an extension that allows linking of proprietary modules under a controlled interface. What this means is that plugins etc. are allowed to be released under any license the author wishes. Please note, however, that the original Blackbox gradient math code used in Blackbox for Windows is available under the BSD license. http://www.fsf.org/licenses/gpl.html http://www.fsf.org/licenses/gpl-faq.html#LinkingOverControlledInterface http://www.xfree86.org/3.3.6/COPYRIGHT2.html#5 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. For additional license information, please read the included license.html ============================================================================ */ #ifndef __PLUGINMENU_H #define __PLUGINMENU_H #include "Menu.h" #include "FolderItem.h" class MenuMaker; //=========================================================================== class PluginMenu : public FolderItem { public: PluginMenu(char* pszTitle, MenuMaker *pMenuMaker); virtual ~PluginMenu(); bool Active(bool bActivate); void Attached(Menu* pMenu); void UpdateFolder(); protected: MenuMaker *m_pMenuMaker; }; //==================== class UnloadPluginMenu : public FolderItem { public: UnloadPluginMenu(char* pszTitle, MenuMaker *pMenuMaker); virtual ~UnloadPluginMenu(); bool Active(bool bActivate); void Attached(Menu* pMenu); void UpdateFolder(); private: MenuMaker *m_pMenuMaker; }; //==================== class BroamMenu : public FolderItem { public: BroamMenu(char* pszTitle, MenuMaker *pMenuMaker); virtual ~BroamMenu(); bool Active(bool bActivate); void Attached(Menu* pMenu); void UpdateFolder(); private: MenuMaker *m_pMenuMaker; }; //==================== class PluginBroamList : public FolderItem { public: PluginBroamList(char* pszTitle, MenuMaker *pMenuMaker, int pluginNumber); virtual ~PluginBroamList(); bool Active(bool bActivate); void Attached(Menu* pMenu); void UpdateFolder(); private: MenuMaker *m_pMenuMaker; int plugNumber; }; //=========================================================================== #endif /* __PLUGINMENU_H */
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