1: /*
     2:  ============================================================================
     3:  xoblite™ -> an advanced "extended shell" for Microsoft® Windows® 11
     4:  Copyright © 2002-2026 Karl Henrik Henriksson [qwilk/@xoblite]
     5:  Copyright © 2001-2004 The Blackbox for Windows Development Team
     6:  http://xoblite.net/ + https://github.com/xoblite/
     7:  ============================================================================
     8: 
     9:   Blackbox for Windows is free software, released under the
    10:   GNU General Public License (GPL version 2 or later), with an extension
    11:   that allows linking of proprietary modules under a controlled interface.
    12:   What this means is that plugins etc. are allowed to be released
    13:   under any license the author wishes. Please note, however, that the
    14:   original Blackbox gradient math code used in Blackbox for Windows
    15:   is available under the BSD license.
    16: 
    17:   http://www.fsf.org/licenses/gpl.html
    18:   http://www.fsf.org/licenses/gpl-faq.html#LinkingOverControlledInterface
    19:   http://www.xfree86.org/3.3.6/COPYRIGHT2.html#5
    20: 
    21:   This program is distributed in the hope that it will be useful,
    22:   but WITHOUT ANY WARRANTY; without even the implied warranty of
    23:   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    24:   GNU General Public License for more details.
    25: 
    26:   For additional license information, please read the included license.html.
    27: 
    28:  ============================================================================
    29: */
    30: 
    31: #ifndef __FOLDERITEM_H 
    32: #define __FOLDERITEM_H 
    33: 
    34: #include "MenuItem.h" 
    35: #include "..\Settings\Settings.h" 
    36: 
    37: #define FOLDER_PATH 1 
    38: #define FOLDER_STYLES 2 
    39: #define FOLDER_THEMES 3 
    40: 
    41: //===========================================================================
    42: 
    43: class FolderItem : public MenuItem
    44: {
    45: public:
    46:     FolderItem(Menu* pSubMenu, char* pszTitleANSI, wchar_t* pszTitleUnicode);
    47:     virtual ~FolderItem();
    48: 
    49:     void Attached(Menu* pMenu);
    50:     bool Active(bool bActivate);
    51:     void Invoke();
    52: 
    53:     void Timer(int nTimer);
    54: 
    55:     void ShowSubMenu(); 
    56: 
    57:     UINT m_nTimerId; // The current timer ID, 0 if the folder is not currently waiting...
    58: };
    59: 
    60: //===========================================================================
    61: 
    62: class SpecialFolder : public FolderItem
    63: {
    64: public:
    65:     SpecialFolder(char* pszTitleANSI, wchar_t* pszTitleUnicode, char* pszPath, int menuType);
    66:     virtual ~SpecialFolder();
    67: 
    68:     void Invoke(int button);
    69:     bool Active(bool bActivate);
    70:     void Attached(Menu* pMenu);
    71: 
    72:     char* m_pszPath;
    73:     int m_MenuType;
    74: };
    75: 
    76: //===========================================================================
    77: 
    78: #endif /* __FOLDERITEM_H */ 
    79: